Monday, 18 January 2016

Level Perspective Overview (Leaf Grove)



By the way, the lines coming out from the ring of trees are meant to indicate the light shining through them from the fire.

Thursday, 14 January 2016

Skunk Boss Concept

This concept is based on the skunk being the mayor of Leaf Grove. Usually he's a kind, caring person that has time for all the animals in the town and often hosts elaborate dinner parties for the residents of Leaf Grove. But under the influence of Master Beakwynn's curse, his size and stink attacks make him a dangerous enemy for Flint.


Guiding the Player Through our Environment 2

Here are some Images I used for the research on guiding our players through the forest environment.


This research helped me understand that some of the aids we can use are:

- Lighting (brighter lit areas, colours to signify danger and save zones).
- Textured paths to give a sense of direction.
- Raised areas the player will be attracted to from a distance.
- Interesting props such as waterfalls, bridges or buildings in the distance.
- Collectables such as golden stars, or treasure chests.
- Fire, Electric sparks or other particles



Guiding the Player Through our Environment

We have been asked to make some changes to our environment art. I carried out some research on how we can use visual aids to guide our players without holding their hands.

I found a book called Ultimate Level Design Guide which is free to download and I looked at other various forest levels and art work for inspiration.







Alex Galuzin, 2011, Ultimate Level Design Guide, available [online] http://www.worldofleveldesign.com/categories/books_dvds/ultimate-level-design-guide-11day-level-design-guide-ebooks.php













Wednesday, 6 January 2016

Flint animation ideas

Inspiration for Flints walking and running animations

Happy, exaggerated walk
Ken Loh,15/03/2012,Happy Proud Walk Cycle, [online] 


Happy, floppy walk
Krystal-Jo Weiss, 28/10/2014, Animation Demo Reel - Walk Cycle [online]


Happy, proud walk (aprx 2min)
AlanBeckerTutorials, 18/04/2015, Animating Walk Cycles, [online]
https://www.youtube.com/watch?v=2y6aVz0Acx0 (at aprox 2 min, proud walk for flint?)


Happy, proud run (aprx 0.15min)
AlanBeckerTutorials, 30/04/2015, Animating Run Cycles, [online]


Happy skip and walk (aprx 0.28min and 0.58min)
Francis Jasmin, 17/10/2010, Walk Cycles Compilation, [online]
https://www.youtube.com/watch?v=k86w0zlzY54